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Ninpō: Oceanborn

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Devlog

  • Devlog 2: Tile-Based Spawning
    July 31, 2025 by Swifty
    Yo! I just learned about adding custom data to certain tiles in the tilemap! In my case, I made one out of my five tiles have the variable spawnable = true, and using some code, I was able to create a... Continue reading
  • Devlog 1: Procedural Generation
    July 30, 2025 by Swifty
    I just went through a tutorial learning about 2D procedural generation with the tilemap in Godot! It was super simple and I highly recommend it if you want to get into this, so here is the link to tha... Continue reading
  • Devlog 0: The Concept
    July 28, 2025 by Swifty
    After making my first game, "Hope in the Rain", for the short gamejam (10 days), I want to start working on a harder and longer project that will teach me more stuff that I hadn't learned from "Hope i... Continue reading
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