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This is a submission to
Shovel Jam 2025
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View all by Swifty
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Devlog
Submission to Shovel Jam 2025
Hope in the Rain
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Devlog
Important Parts to the Game
July 25, 2025
by
Swifty
#game jam
I just wanted to let y'all know on some important things that are in this game, so let's get started: 1. As progress increases, the rain quiets down and becomes less visible in the city. 2. If mood ev...
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Sources
July 21, 2025
by
Swifty
#gamejam
Just wanted to give y'all the sources I used to make this game. 1. https://freesound.org 2. Godot 3. https://www.piskelapp.com 4. Clipchamp I also used reference images online for certain stuff, such...
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Things I wish I had time for
July 21, 2025
by
Swifty
#gamejam
- Giving custom UI textures. - Adding more sound effects. - More than 1 mini game for the arcade. - A dog. - A mute music button. - Autoscaling, so the user could change resolution to what they want...
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7/20/25 DAY 10 (SUBMISSION DAY)
July 21, 2025
by
Swifty
#gamejam
- Added restaurant and its collisions to city scene. - Restaurant is now interactable, switching to about_minigame scene then to food_minigame scene, and back to main scene when the minigame is done w...
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7/19/25 DAY 9
July 21, 2025
by
Swifty
#gamejam
- Vending machine mini game broke for some reason, so fixed it. - Increased fall speed of cans in vending machine mini game. - Added a timer to vending machine mini game that repeats spawning cans, fi...
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7/18/25 DAY 8
July 21, 2025
by
Swifty
#gamejam
- Finished the layer-order mini game, just need to add sound effects to it for 100%, same goes for all mini games actually. - Added road strip to main scene. - Added hotel to main scene, with it's col...
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7/17/25 DAY 7
July 21, 2025
by
Swifty
#gamejam
- Made the time fast forward when sleeping. - Made the sleeping equation be at the lowest to 2, rather than 4. - Made the basic scenes for the 4 dev mini games: type-code-code, bug-hunt, layer-order,...
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7/16/25 DAY 6
July 21, 2025
by
Swifty
#gamejam
- Made the day last 2 minutes. - The coloring for the time manager wasn't working, had to manually go to each scene the animationplayer is in and change it's speed to 0.2. - Removed other colors from...
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7/15/25 DAY 5
July 21, 2025
by
Swifty
#gamejam
- Drew orange, carrot, banana, strawberry, dragonfruit, bagel, ramen, bread, bacon, egg, potato, soda, steak, water, milk, onigiri, ice cream, and food backdrop images. - Added chair and laptop_off to...
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7/14/25 DAY 4
July 21, 2025
by
Swifty
#gamejam
- Drew hotel, pencil, stacked-paper, messy-paper, counter, stove-top, bathroom-sign, exit-mat, chair, road strip and door images. - Made Exit node in House scene. - Added bathroom door and bathroom si...
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7/13/25 DAY 3
July 21, 2025
by
Swifty
#gamejam
- Drew fridge and sink images. - Made the to-do-list.txt file...
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7/12/25 DAY 2
July 21, 2025
by
Swifty
#gamejam
- Drew wood tile and brick tile. - Made basic floor and wall tilemaps, and added collision to the wall. - Drew bed empty and bed with player images. - Decided on room layout (room-layout.jpg). - Made...
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7/11/25 DAY 1
July 21, 2025
by
Swifty
#gamejam
- Made the project with the title "Hope in the Rain" and folder structure created. - Made a global Day/Night cycle. - Made global hunger, thirst, tiredness, mood, and progress variables. - Initial con...
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